Air vehicles feel terrible compared to previous titles
Exactly like my title states i am very sad to see the state of air vehicles via the beta.
My favorite aspect of every Battlefield game is the amount of destruction and ability to carry the game from the sky and usually im at the top of the leaderboard pulling off crazy maneuvers guaranteeing my team has air superiority.
So far in my experience in the air vehicles available i am very disappointed with not only the controls but the flight physics over all. Helicopter control is very arcade like and feels very on rails despite you being able to freely move around. In BF 3+4 and One the air combat was at its peak and i don't understand the downgrade in flight physics for the sake of new player ease of access.
As far as balancing there is literally no way to even enjoy air combat in the beta right now because the moment you hit the sky you are getting locked on by iglas and the countermeasure timer as it stands currently for the attack plane makes it literally impossible to even help your ground forces because you are constantly dodging iglas with no recourse to counter them. The helicopter has simular issues with just 4 combat engineers on the opposing team they completely shut out access to the sky.
Please fix the state of air combat before the full release comes out this is honestly sad to see.