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I personally think liberation peak is a poor map by design. The team that spawns with F flag is given the uphill advantage. And as you have noted it's "bigISH". Quite the far cry from what most would consider a large battlefield map. And though, we will be getting "large maps" in the game. If you go and look at the description of the maps to come a good percentage that remain are city maps. And then out of the two others that are going to be open large warfare maps, one is a recycled map... Eh
Also I think you hit the absolute nail on the head by stating that this game is, without a doubt just a better version of cod. The stakeholders at EA want to make money and they realize that CoD is a cashcow. That's just an undeniable fact and is factored heavily into the creation of this BF.
Thank you for the comment.
concerning the maps:
Those who have played earlier instalments know what Operation Firestorm is like, so: GREAT! yet, shame, I personally would prefer new maps if not itterations of classics instead of the same thing. I honestly think portal might open the door to doing so. I'm eager to see what we're going to be able to build ourselves, speaking as someone who built maps for CS:GO and playtested a few with other map creators.
Concerning the CoD comparison.
I have to be honest, when playing Empire State it was super obvious this felt like a CoD ape moment. Which might have felt amazing for CoD players, but absolutely sucks for Battlefield players. Hence my worry
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