Anti air
This will probably go un noticed and un answered by ea but I think there’s way to much anti air in the game so far between stingers, stationeries, and aa tanks, there’s absolutely no reason I or anyone should be coming out of spawn with heli and being immediately blown to kingdom come because half the enemy team is spawn camping heli with stingers and the rest are sitting on stationary aa or in an aa tank everytime I’ve seen heli take off from spawn its immediately gone within seconds and it all feels overwhelming for something that’s meant to be a game changer even a good heli pilot like myself struggles to keep it alive because of to much aa personally I think one of the 3 options should just be takin out of the game overall (stingers would be my choice) and for those of you wondering I absolutely do not mind a good enemy heli pilot it makes it all the more thrilling when you finally hit that rpg shot or tow missile replace the stinger with the mbt law and other launchers like javelin etc and leave the anti air to stationary and anti air tank the missiles on the heli feel rather under powered (the splash damage is a bit weak it takes hitting and infantry soldier pretty much directly just to get the kill) and the canon for the do pilot for one doesn’t have enough ammo per load up and two is severely inaccurate overall making it underwhelming (again for a vehicle that’s supposed to be a game changer and turn the tide) either way I’d like to here what you all think have a wonderful day everyone