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TheOriginal99Uk's avatar
TheOriginal99Uk
Rising Newcomer
3 days ago

BF6 TTK Issues!! Do you Die Too Quick?

4 Essential points for change

1: The game feels good, although carnage at times which isn't a bad thing, but does anyone else die within a few bullets, yet have to empty a clip to kill an opponent? For me, this will kill the game quickly. It needs to be fair for players. I have also heard of the 'TTD' (Time to death) and '1 frame death' issue, so hopefully it can be resolved.

2: While we have cross play. Why has no one thought to match the players based on only keyboards and only controllers. I hate when someone spins around like a waltzer and shoots me just because they have too much time on their hands to practise mouse and keyboard. Another annoying point.

3: I hate having to try hard to enjoy this game, so having bots in the lobby, took away a lot of stress. Now I'm over level 15 I'm back to feeling like playing is a workout and not much fun.

4: Final point: RPG for the engineer class need to be more effective against soldiers. So many times I have fired one into a building, only for it to 'hit' an opponent and not kill. The damage needs to be higher on these.

This is my first time even writing feedback, so I appreciate it's probably useless, but made me feel better writing it. 

Peace.

3 Replies

  • TheIrishBosnian's avatar
    TheIrishBosnian
    Seasoned Newcomer
    3 days ago

    FPS games are always sweaty. People are competive. And it is the beta. There'll probably be bots in the final game like 2042. You could make private bot lobbies. Personally, I think there's bots in the game now. I watch how some of them move in horizontals and verticals. Then again, could be noobs.

  • kaptainkloss's avatar
    kaptainkloss
    Seasoned Newcomer
    3 days ago

    Agree with your 4th point. There's no reason for an RPG to have virtually no effect at close range against infantry. 

  • The time to kill is really the only thing concerning me and it is for me nearly a make or break design choice. the people complaining it's too low don't understand real life ballistics and how big the maps will be. This is supposed to be a grounded game.. I am praying the devs don't cater to cod players who are used to having armor plate pick ups. This isn't that kind of game. As others have mentioned it already takes half a mag to bring someone down, which in real life even with level 4 plates is still death.. the low recoil is more of an issue than the TTK. 

    Also consider this. The beta maps are the smaller maps. When you get on massive conquest maps having to consistently laser beam someone with half a mag at 150+ yards will demand being perfect and it already sort of feels this way on the smaller maps we have right now. 

    People complain alot about the shotgun. I have clips of dropping people in 1-2 shots at 35ish yards with the 870 running a modified choke in Bf4. This is realistic for buckshot and not anything new. Shotguns in real life don't open up to a 20" spread and turn into a handful of thrown pebbles beyond 5 yards.

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