BF6 Vehicles Weapons Changes Suggestions
Attack Jets:
I think the gun turret needs to last between (.3 - .6) second longer before overheating. This is to allow the attack jets to be more aggressive (with more risk by being shot down) and be more effective against ground targets or tanks.
Helicopter:
Not sure if anything is needed at this time.
Main Battle Tank:
The incoming enemy RPG damage needs to slightly decrease (maybe 5 damage less, depending on impact location). Hard to tell if tanks are still weaker in the back. Incoming Fire from the Enemy Main Battle Tank/IFV should not change.
Infantry Fighting Vehicle:
The splash damage radius needs to slightly increase. Gunner to get RADAR LOCK slightly faster on the enemy vehicles
ANTI AIRCRAFT:
Stationary AA - needs to do slightly more damage to armor/jeeps
Vehicle Based AAA - Maybe the ability to RADAR LOCK enemy aircraft (but unable to fire for being out of range). This allows closer players with proper equipment to launch a tracking missile.