TheRock19999
3 days agoSeasoned Traveler
Bring Back Realistic TTK
In Battlefield 6, killing an enemy often takes nearly a full magazine that’s far from realistic. In real combat, 2–4 well placed shots are enough to incapacitate a soldier, depending on where you hit. The damage model should reflect shot placement: vital hits should drop enemies quickly, while non-lethal hits can require more rounds. This would make firefights more authentic, rewarding skill and accuracy instead of just spraying bullets.