Dear EA: Stop Turning Battlefield into Call of Duty
In the recent beta, it’s obvious that the TTK (Time To Kill) system has been stretched way too far. It now takes nearly an entire magazine to take down a single soldier — and that’s simply not Battlefield. Battlefield has always been about fast, tactical, and realistic engagements, where a few well-placed shots decide the outcome. Now, we’re getting almost “bullet-sponge” mechanics that feel more like Call of Duty’s arcade style than true Battlefield gameplay.
If the intention behind this change is to attract COD players, think carefully — this could cost you your core, loyal Battlefield audience, who are here precisely for the realism and intensity that Battlefield is known for.
Battlefield doesn’t need COD-style TTK. It should stay true to its roots — realism, quick reaction, and tactical superiority. Remember, we play Battlefield for Battlefield, not for a copy of COD.