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TBSteezyOG's avatar
TBSteezyOG
New Rookie
5 days ago

Domination spawns are terrible

I really only have one complaint about the game at this point. Domination spawns are the absolute worst. I thought Cod had bad spawn points but I've had so many matches now of Domination where I spawn in right next to enemy players over and over again. Even if I pick a different capture point to spawn at. Literally being killed as soon as I spawn in. If I'm not being killed instantly there's absolutely no reason that I should be able to spawn in, run 10 feet forward only for someone to be behind me, gunning me down. Before making this post I just played a match on Liberation Peak. Got killed by someone, spawned back in only to die to the same exact person as soon as I spawn in. Dude was looking at the spawn area like he knew exactly where someone was going to spawn. I can see people constantly backing out of matches once the game releases just because of how awful those spawns are if nothing is changed about them. I don't know how you make a game, set the spawns like that and think "Yeah these spawns are totally okay, I don't see anything wrong with this at all". 

2 Replies

  • It's the spawns on every mode. Feel like I'm constantly visible, everytime I run forward magically 5 enemies all together run around a corner. Multiplayer games aren't for me anymore, I'll likely just level up some guns and wait for the BR. 

    Conquest is equally as bad because of the fast TTK sometimes you spawn in right by enemies then die in milliseconds. I would love a hardcore mode though with no minimap or something. Just feel like you're always spotted 24/7 after firing your gun once or even beforehand. The TTK is atrocious though. 

    Currently just spamming King of the Hill while levelling up every weapon to test em out, can't even be bothered to load into Conquest already. Maps feel too small almost because of the spawns and TTK, you don't get a moment to think. 

  • I have been spawned with enemies in LoS of me. People already know all vicinity spawnpoints (its only like two per point) and I have been both on the giving and receiving end of killing someone from behind because I knew they would spawn facing away from me and either here or on the other point. The game has no awareness of spawn security.

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