PromKnight21
17 hours agoSeasoned Newcomer
FEEDBACK Just my opinion
- Breakthrough Respawn time needs to be extended a small amount (5sec)
- Defib needs to have a full charge before
- Remove "open weapon", it's not Battlefield, just be Battlefield... massive design flaw, have faith in your own game and stop mimicking others.
- Server Browser, you will be using it for Portal, so just copy&paste it and Fetch EA Game servers. Being in a smaller population, I could sit in a queue for 20min not knowing if there are any other players ever queueing for that game type, it takes 5seconds to select what gamemode I want to play and see if there's anyone playing using a browser.
- When returning to the menu, you should be able to return with Party
- Connect Party and Squad better
- Net code issues...
- Hits not registering
- Randomly getting hit from behind within my HQ, removing 90% of my health
- Dying before ever being shot but seeing 6 hits in the Damage feed
- Remove being stunned by Shell Impacts from AA Vehicle, stopping a player from moving is just stupid.
- RPG is a grenade that does next to no damage to players unless hit by a direct impact. I feel like there should be more splash from this
- Assault should have one Large Primary and Small Secondary (maybe SMG Only)
- Games should alternate correctly, Attack/ Defend, Map 1/Map 2
- If vehicles can respawn Ammo/Flairs, then so should anti-vehicle, or Vehicles should have to drive/fly back to base/supply box to resupply
- Ammo/Flairs should have a much longer respawn time, 3 times.
- Needs transport heli with miniguns
- Respawn penalty if abandoning an Air Vehicle when the Vehicle is above 50% health.
- (People always like to use them to fly to a far point and jump out)
- (60sec respawn timer and no spawning off player)
- Bring back the vocals "GO GO GO"