Forum Discussion

PromKnight21's avatar
PromKnight21
Seasoned Newcomer
17 hours ago

FEEDBACK Just my opinion

  1. Breakthrough Respawn time needs to be extended a small amount (5sec)
  2. Defib needs to have a full charge before
  3. Remove "open weapon", it's not Battlefield, just be Battlefield... massive design flaw, have faith in your own game and stop mimicking others.
  4. Server Browser, you will be using it for Portal, so just copy&paste it and Fetch EA Game servers. Being in a smaller population, I could sit in a queue for 20min not knowing if there are any other players ever queueing for that game type, it takes 5seconds to select what gamemode I want to play and see if there's anyone playing using a browser.
  5. When returning to the menu, you should be able to return with Party
  6. Connect Party and Squad better
  7. Net code issues...
    1.     Hits not registering
    2.     Randomly getting hit from behind within my HQ, removing 90% of my health
    3.     Dying before ever being shot but seeing 6 hits in the Damage feed
  8. Remove being stunned by Shell Impacts from AA Vehicle, stopping a player from moving is just stupid.
  9. RPG is a grenade that does next to no damage to players unless hit by a direct impact. I feel like there should be more splash from this
  10. Assault should have one Large Primary and Small Secondary (maybe SMG Only)
  11. Games should alternate correctly, Attack/ Defend, Map 1/Map 2
  12. If vehicles can respawn Ammo/Flairs, then so should anti-vehicle, or Vehicles should have to drive/fly back to base/supply box to resupply
    1.  Ammo/Flairs should have a much longer respawn time, 3 times.
  13. Needs transport heli with miniguns
  14. Respawn penalty if abandoning an Air Vehicle when the Vehicle is above 50% health.
    1. (People always like to use them to fly to a far point and jump out)
    2. (60sec respawn timer and no spawning off player)
  15. Bring back the vocals "GO GO GO"

1 Reply

    1. If players want to respawn and leak tickets faster without strategically thinking about their next move, let them. I do feel that there should be more attacker reinforcements, though. 200 seems low, and if the enemy team has a well-defended setup, 200 isn't enough.
    2. I agree 100%. I was running around spamming click reviving 5-10 people instantly. It's a little nuts lol.
    3. Are you referring to class-locked weapons? They are trialing it. I don't think locking guns to classes would be beneficial. 
    4. I don't think server browsers are ever coming back. Sad to say it, but it's a dead horse; beating it is pointless.
    5. Eh, agreed but not game breaking
    6. Same as 5
    7. All valid points but it was Beta and they may know about these issues already. Good to point them out though.
    8. Falling from high points, getting hit with incendiary grenades, and tank shells all pretty much do the same thing although the time it slows the player varies. I think this goes hand in hand with 9, instead of being stunned, more damage to the player should be done in all areas.
    9. See 8
    10. Assault has a secondary primary. Default is the shotgun. This can be swapped for another weapon.
    11. Agreed, map rotation should be better. Playing the same map or multiple different maps and always attacking kinda sucks.
    12. YES!!!! Although when vehicles deplete their ammo, the resupply is extremely slow unless near a resupply crate.
    13. Agreed.
    14. Indifferent, dont care. I dont use air vehicles.
    15. YES!!!

About Battlefield 6 Beta General Discussion & Feedback

Discuss the Battlefield 6 Beta with the community. Give feedback and share your experiences!2,072 PostsLatest Activity: 3 minutes ago