Battlefield has always been about realism so flick look to instant 180 needs to go, permanently.
You already lost me with the far-fetched reasoning against an accessibility option. Battlefield has always been about the fun moment-to-moment arcade gameplay anyway.
Also the way you can sprint slide, jump and hop around while still being accurate is not battlefield thats cod warzone
We had bunny hopping in BF 3, jump crouch skidding, zouzou movement, etc. in BF 4, sliding in BF 1+, higher vaulting and more. At least they are nerfed in BF 6, players who do so and followed it with aiming/ shooting are punished with visual and aim sway which is already great.
Scout rifles are interesting they can be good but on some maps its sniper city and there isnt really a counter.
Use smoke grenades maybe, or DMR? SVK consistently two-shots. We'll probably get more options anyway on release (e.g. smoke GL, Mortar, etc.)
Vehicles they are fun but there is never enough and people spam the spawn menu and a microsecond after it is ready its alreafy gone... increase the cooldown for the person that was just in the jet/chopper/tank
There are mostly 2 kinds of player that are competing for vehicles: vehicle mains or those who use vehicle as a means of transport (takes jet to parachute somewhere or YOLO with IFV or something). As an Infantry main, I only use vehicles when I am redeploying and it is available (no vehicle main is using it). Increasing the cooldown for players that was just in the vehicle will just unnecessarily punish the vehicle mains and allow players who misuse team assets the advantage to waste them.
Assualt should also have ammo packs.
For self-sustaining grenade spam?
Engineer, seems ok for the moment just suggest carbine as the main weapons
Why?