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LeviT9206's avatar
LeviT9206
New Novice
3 days ago

Incentives class abilities (medic)

Dear Devs,

The Battlefield series has a special characteristics which is the class system.

I feel that the game is not using the class system properly. For example, the medic has not got any icentives to use heal or revive.

We need more structured and motived class system. Right now, class abilities not used so often.

More revives, more ammo, more heal = epic battles.

Thanks!

3 Replies

  • They should split the ammo bag and medic bag in exchange increase the xp from healing and reviving or add a multiplier for doing their job. Add time penalty for offing yourself (give them time to do their job) and remove the quick revive from defab since you can charge it before you reaching your patient

    This is just my opinion but instead of assault getting the beacon, it should be the medic since assault is already rewarded plenty for killing and taking bases. Medics would benefit from passively setting the beacon (respawns) while they are actively throwing themselves to incoming fire to pull us back into the game.

    Thank you for your service

  • cementerydriver's avatar
    cementerydriver
    Seasoned Hotshot
    3 days ago

    Forgot to add revive to scoreboard, let their deeds to known to all

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