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WintorOperator's avatar
WintorOperator
Seasoned Novice
4 days ago

Infantry gameplay feels solid but vehicles need a complete rework.

  • The optimisation is poor. I get double the FPS in BF2042
  • Unlocked weapons for each class ruins the class balance
  • Two reserve magazines is too little for ARs and SMGs. Make it 3
  • Supply bag requires you to stay in its vicinity. Revert to instant pickup with cooldown
  • The support class should have C4
  • 4 C4s required to destroy a tank. Should be 3
  • Parachute instantly negates all velocity when deployed and horizontal speed is too fast
  • TTD is too fast
  • Health regeneration for vehicles is non-existent
  • Repair tool speed way too fast making tank battles endless
  • Vehicle supply station takes too way long to resupply promoting camping. No UI indicator to show resupplying is happening
  • Tanks and IFVs get stuck on objects easily even destructible walls
  • Tanks and IFVs are sluggish to move and turret rotation speed is too slow
  • Tank shell and IFV tow missile capacity is too low. Should be doubled to match real life capacity
  • The health of IFVs is too low. Two RPGs shouldn’t instantly destroy them in the back
  • The health of jets and helicopters are too low
  • Jet rolling is not smooth and pitch and yaw is unresponsive
  • Jet max speed is too fast
  • Jet turn rate is too slow
  • Jet cannon spread is too wide
  • Jet cannon damage to air targets too high
  • Jet cannon damage to ground targets too low
  • Helicopter throttle, roll and yaw is unresponsive
  • Helicopter horizontal velocity is way too fast
  • Helicopter rocket reserve is too low or regeneration is too slow
  • It is hard to discern the type of damage received in vehicles through audio damage feedback
  • So far only small maps which are very limited for vehicle gameplay. Makes no sense to include jets on the Liberation Peak map
  • A grenade launcher shouldn't destroy the entire side of the building. Partition the sides of buildings on the Cairo map into segments

5 Replies

  • I feel like BF wants to get rid of the vehicles. Horrible performance. I hate 3rd person and the fact that you can only go 1st person by scoping in. The vehicles were sluggish and under performing. Slow and cumbersome, with no real maneuverability. The helis were like flying a brick. Same thing with the planes. I have every single game back to bc2, battlefront, everything. I'm afraid I'm refunding this pre-order and never buying another bf product. Who okays this kind of game play? Don't think it will get fixed. 

  • Agreed, they went too hard with "balance" against vehicles favoring infantry. There are enough infantry only maps/modes already, those that feel they cant handle vehicles should stick to those modes, and bring back bf3,4 power to vehicles

  • Flogger23m's avatar
    Flogger23m
    Seasoned Newcomer
    23 hours ago

    Switching weapons and zooming in out or going from external to internal takes too long. Vehicles are too sluggish. By the time you switch to your coax, the solider you wanted to shoot is dead. 

    Vehicle on vehicle kills are rare. Either you have no repairmen and are instantly killed the moment you get into combat, or you can sit there and shoot at each other for 5+ minutes until you get overwhelmed by RPGs. Vehicles feel very tacked on. The maps don't allow any freedom of movement. Its largely reversing back and fourth. 

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