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hx_potatoemaster's avatar
hx_potatoemaster
Rising Newcomer
3 days ago

My Feedback from open Beta Experience.

First, let me thank you for giving us such good game after a while.

Eventhough there are a lot of hiccups, the game are pretty much leaning more towards fun parts.

 

Let that said, I am gonna listed the things that I feels like problematic or bugs or even stuff that I think can be improved for the full released for the games itself.

 

Bug

  1. Many times the “Quit Button” option are disfunction which make players force to closed the games and reload back in.

 

  1. Weapon sometimes goes missing.

Missing Texture, Audio, Animation, cannot change the modification when this problem are occurred. I myself found there are one case when the weapon itself won’t fire.

 

  1. There are several bugs regarding Cairo maps where the performance will massively taken hit.

From texture that aren’t loaded, character will easily missing and becoming invinsible, tanking CPU load.

 

  1. Regarding Hit boxes.

I found that certain game have ridiculous hitboxes.

- When your enemy are at higher ping or respond times, they can easily hit you, eventhough you are already cover behind or not at the same places as the bullets hit you. It need to be fixes pretty quickly because its pretty important for the gameplay.

- There are several time when I am clearly hit the enemy right in the faces, but they aren’t get hit or eliminated. We know that shotgun will instantly killed you when hit under 5 meters. But there are lot of case when it didn’t registered the shot.

- Headshot aren’t headshot at all which kinda annoying when you are doing CQC against the enemy. IDK how the hit or respond value are working on this kinda of circumstances, but I myself seeing that I am fired the gun much more quicker and literally hit the enemy from torso into their head, but I ended up getting easily killed instead. Some weapon can killed you by 3-5 shot but I think it should be instant kill whenever you are getting shot directly into the head, regardless the weapon.

- Rocket Launcher only damage and killed you when shot at the close distances. IMHO, if you can get killed by your own rocket launcher, enemy should too.

 

  1. Maps critics.

Both of desert maps, I found its pretty fun to play except for the bug that I already mention on point number 3. On this one its the same for both that the center parts of the maps need to be tweak slightly for easy manuvers to strike back.

For my the Peak maps, its basically a messed up currently. Either you are movings towards the north parts, which are no man’s land for snipers or going to the south of the maps where there enemy can camping at the center of the maps. This need to be tweak a bit so player are force to play attacker into the combat rather than camping at those parts. But please don’t put invinsible wall at the center of the rock because it would be annoying also. Just need to tweak it a little bit so its harder to go into the top.

 

  1. Vehicle mobility.

I found that if you put your vehicle aim as toggle instead of holding, it will automatically force the camera to go back into third person view when hitting shift. I feels like the reason people setting it into toggle instead of hold are because they dislike the third person views. Specially it didn’t happen if you put it into hold option.

 

  1. Graphical.

Its not leaning toward A-Okay for me and I don’t mean it as negative feedback. Its working is what I need to say. I see less artifact than any other modern games and there are option to turn off all of the TAA or blurry effect which is great news. Games need to be play as games not forcing to looks like a movie while it starting to get weird once you move the camera.

Eventhough as point number 3 I have given, there are certain case where the texture or the object itself won’t load which need to be fix.

 

  1. Server.

Most of the case its working, but whenever I see the server notification hit yellow or red, the hitbox will definitely taken a hit and its not fun to play at that point.

 

I guess that’s it for the first week of the Open Beta regarding stuff that I think can be improved and fixes.

Best Regard.

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