Rework Liberation Peak
Please enlarge Liberation Peak to accommodate better vehicular gameplay with player numbers. Devs may cheaply push C flag to the mountains and add a few rocks and dunes between A and F flag. Also would move tanks from B and E and push them to A and F, respectively. Also, add 1 extra transport vehicle to each Main Safe base. Also, the enemy should not be able to steal the newly spawned Tank of the opposing faction for balancing purposes! AAs must be in each safe base by default.
C flag is a farm haven dedicated to a skilled chopper player nowadays. C flag needs AA stationary point not E or D.
Moreover safe base might have a second spawn point on HQ that is further away, dedicated for Aircraft Runways and Chopper Airfields with additional transport vehicles by the way wink wink. Give some space for Air gameplay!
The repair station should restore 2 bars, not the entire health, almost immediately for Air vehicles.
I know it's beta, but design choices are bad for 64 players and vehicular gameplay. 32-48 is almost perfect.