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KrieqTiger's avatar
KrieqTiger
New Novice
4 days ago

so here's what i think of BF6 so far

so after 21hrs of gameplay this is what i  think: 

the gameplay overall is good. combat feels like battlefield again up untill a few things.

stimulant shots, why on earth would you add this to a battlefield game.
every weapon on all classes? we already see people constantly sniping and not playing objective.
the weapons is a big issue, right now it takes you half a magazine to shoot only 1 person, wich in my opinion feels more like CoD.
headshots: for some reason there's a headshot multiplier on your weapon, wich is really not how BF is supposed to be played, countering a sniper in breaktrough is now 
impossible as it requires your full magazine in their head when using a base weapon ( enemy is laying down face towards you, your hits only hit the head ).

recoil: right now your weapon is fully automatic with the right attachments just a CoD recoilles weapon. in BF3 and BF4 we noticed that bursting actually worked and did damage. i'd prefer to see this back rather then having little jacob running and spraying his PDW like its a team deathmatch.

 

Flying the jet feels like Flying a boat. now hold on, we dont want 2042 style jets. but just a little more responsive would be perfect.
tank and infantry vehicle's are perfect, DONT change them. the balance with HE shells and limited ammo doesnt allow for being so much as overpowered.

im not a fan of the sliding, for me thats also another CoD implemented feature that we can do well without.


encountered bugs:

some situations the screen starts flickering, like its not able to load the full graphical situation.
sometime's blown up tanks start lifting up to the air.

encountered a bug that even though behind a wall, damage still goes on causing you to die while in cover ( mere bullets -> full concrete wall ).

 

i wonder what the rest thinks??

 

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