Sorry for bad Feedback and Suggestions for Battlefield 6
Hello Battlefield Team,
As a long-time follower of the Battlefield series, I’d like to share some important observations and development suggestions regarding Battlefield 6.
First, the current pace of the game is extremely fast. This speed undermines the unique strategic and tactical combat experience that defines Battlefield. The true spirit of the series lies not only in fast-paced engagements, but also in giving players time to breathe, plan, and work together as a team. Slowing the pace down slightly would help restore this balance.
Secondly, the current maps feel too small, cramped, and tightly packed. This design pushes players into close-quarters fights instead of large-scale frontline battles. One of Battlefield’s most iconic features has always been its large, open maps where different roles and strategies can thrive. Expanding the maps would give players more freedom to maneuver and create varied battle experiences.
In addition, the Portal mode could be greatly expanded. Bringing back modes and maps from classics like Battlefield 1942, BF3, BF4, and 2142 would be a huge win for the community. For large-scale warfare, 128-player battles could be introduced. Even more exciting would be innovative modes where three different armies could fight against each other simultaneously.
Most importantly, Battlefield should not be made to feel like Call of Duty or BF2042. The series is unique for its massive war atmosphere, large maps, vehicle combat, and tactical gameplay. With the right pacing and map design, Battlefield 6 could win back its long-time fans and deliver an unforgettable experience to new players alike.
Thank you, and best regards,