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Equilibrium_82's avatar
Equilibrium_82
New Veteran
3 days ago

Thanks devs for this fix after beta

I spend more time on Twitter about the changes that affect Battlefield 6 after the beta and I am initially pleased with these changes, mainly regarding movement and slides.

Another thing that should be removed or limited to situations where automatic marking is only intended for those who see the enemy, not the entire team. If possible, please remove automatic marking of opponents or change it to apply to the player who sees the enemy in the game, not marking the enemy for the entire team.

I appreciate and thank you for the fixes that have already been implemented. I also guarantee that every Battlefield veteran will want to buy this game if most of the stuff copied from Call of Duty is removed. You've already fixed one problem, so I'm waiting for further fixes so I can buy this game.

"Movement

Movement mechanics have been adjusted to create a more balanced and traditional Battlefield experience. Momentum, especially horizontal speed, carried from a slide into a jump has been reduced. There is now a greater penalty for consecutive jumps, which lowers jump height when jumps are spammed. Firing while jumping or sliding will result in increased inaccuracy. These changes are designed to make sliding and jumping more situational, so they are no longer ideal options for engaging in gunfights, and will contribute to a gameplay pace that rewards skillful movement without becoming too fast or unpredictable.

Parachute physics have also been re-tuned, with reduced initial acceleration when opening the parachute for more controlled aerial movement."

 

 

 

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