i_am_ruskin94
17 hours agoNewcomer
General suggestions about bf6 beta
Good evening battlefield community,
Like many of you i want to write my suggestions about the beta, hoping to be able to give some ideas on the development of the game, if possible.
Without wasting any time, here is my list of suggestions:
- Change the system of points lost for objectives conquered: if i've understood correctly if a team have the majority of objective other team lose a certain amount of points depending if the enemy has one, two or three more objectives. I would change the system with a fix number of points for each objective conquered, so even if you have the minority of objectives the opponents' points continue to drop; for example for each objective conquered 3 points lost each 5 seconds to the enemy team.
- Add some trasport helicopter (in the map where there are just the chopper) with machine guns on sides and one flare (which would be useless if a stinger missile was launched from too close).
- Reduce the damage of the secondary gun of the tanks/lavs, from 3 bullets to 4 bullets to kill.
- Add a firing range for vehicle and aircraft
- Add a % of the life points (or a number from 0 to 100) close to ammu counter.
- Change or cancel the ping to indicate a danger because it creates confusion on the minimap. In this way the ping for order can be more precise.
- Add the classic detection system, perhaps not as powerful as in the previous bf (more similar to bf2042, a spot for each press button).
- Adjust the spawn menu during match, for me it's not been easy with continuous zoom up or down and some disappear of the map because it wasn't centered.
- Add the total number of player that play a specific class, like bf2042
- Add a killcam like bf4.
- Change the points for revive: 100 for team player, 150 or 120 for squad player.
- Add a ping on map or a visual ping on screen for who ask for a revive.
- Increase the xp to obtain the class bonus, especially between level 0-1 and 1-2.
- Add the possibility to reload the granades from ammu pack, like bf4 (waiting some time next to the pack).
- Add a small malus if a class not use the specific weapon (like a recoil malus or more ads time) including carabine (but not for engineer), dmr (but not for supporter and recon) and shotgun (but not for assoult)