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I absolutely agree. I can’t tell you how many times i’ve been in the IFV and been killed in 1 second by RPG’s. I’m fairly certain atleast half of the teams are composed of engineers, because it’s so broken to have 5 whole rockets to fire at people and tanks alike. It’s so frustrating that a single engineer can take out an M1 Abrams and still have one rocket left. I’ve often been in situations where it’s just one engineer quick peeking from cover and firing rockets at me, where neither me or my gunner could kill him (because the tank rounds are severely underpowered in my opinion, but that is a seperate issue) leading to him single handedly taking us out. All of the maps are very small, so you’re always forced into tight corridors where enemies are hiding inside buildings waiting to easily take you out. Tanks are built for urban warfare, and certainly not to the degree of what Cairo is. They could have balanced it out with making tank rounds actually do damage. The ONLY time you can one shot infantry is if you directly hit them or two inches from their feet. Hell, even grenades do more damage than tanks. I would much rather have tanks be like how they were in Battlefield V. In that game, tanks were few, but tanks were **bleep**ing dangerous. They took some work to take down, meaning teamwork was often a necessity. You couldn’t just fire and rpg from 400 meters out hiding behind a rock. The damage of those tanks were also way better. They actually did some insane damage, could take a beating too, so it was essential to take them out. These BF 6 tanks should be menacing to see, but they’re weak
Less QQ more Maneuver and Pew Pew (Or make friends with engineers and be a repair **bleep**. Then you're invincible)
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