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Bla2886's avatar
Bla2886
Rising Adventurer
2 days ago

Aim bot for all

Hey

How about you put aim bot as an option in the controller menu so everybody can use it?

If the game is loaded with cheaters like many claim, and you cant or wont do anything about it.. to even out the game, just add the aim bot in the menu with an on/off switch so those who want to can use it. 

This way, the cheater problem would be kinda solved. Just make the bf6 aim bot just as good as what the cheaters are using. 

Its no fun firing a whole clip at an enemy and they survive and turn a gives one burst and im dead. Can also be a hit registration issue too..

But anyway, fix the problem by removing all cheaters, even if they are in the battlefield creator program and/or are streamers. Or level out the playing field by implementing aim bot to the game. 

Then it would mostly be a which gun and who shots first thing, never an aiming issue.

SOG

 

14 Replies

  • TheRagebeard's avatar
    TheRagebeard
    Hero+
    1 day ago

     RatedChaotic​ You are making a mistake with your math regarding the p variable. The 3-5% I quoted is the match infection rate, not the cheater rate. In other words it's how many matches have at least one cheater in them, not the number of players who are cheating.

    The actual p variable is unknown, that's what I was trying to estimate.

  • XBATTLEFIREX's avatar
    XBATTLEFIREX
    Rising Traveler
    1 day ago

    Hacking proof is recording and posting all over the place. People are not subscribing to hacks that do not work. It’s a major problem in ALL multiplayer FPS on PC. That’s why i moved to console. Look at the state Dayz is in right after MS allow PC app players in to Xbox console. It’s unplayable.

  • RatedChaotic's avatar
    RatedChaotic
    Seasoned Ace
    1 day ago

    If a game has a 5% rate of cheaters in the player base, your odds of running into at least one cheater depend heavily on the number of other players in your match (lobby size).

    You can calculate the probability of at least one cheater being in a match using the binomial formula: \(1 - (1 - p)^n\), where \(p = 0.05\) (the cheater rate) and \(n\) is the number of other players in the match.

     

    Odds by Lobby Size

     

    • 10-player match (e.g., 5v5 game like CS2 or Valorant; \(n = 9\) other players):

     • ~37% to 40% chance at least one person in the match is cheating.

    • 12-player match (e.g., The Finals or Overwatch; \(n = 11\) other players):

     • ~46% chance at least one person in the lobby is cheating.

    • 64-player match (e.g., Battlefield; \(n = 63\) other players):

     • ~96% chance at least one person in the match is cheating.

    Where did you learn math TheRagebeard​. The odds are not in your favor.

  • While there are certainly cheaters out there, I don't think it's prevalent enough to the point where making aim hacks a core feature would make much sense. FWIW the anti-cheat data EA puts out usually indicates about 3-5% of matches have a cheater in them. Let's just say there's 50 people in a match that would be 1 in 1,000 are cheating.

    As 762s said, there's certainly still work that can be done, but this seems like a drastic response to the issue.

  • 762s's avatar
    762s
    Seasoned Scout
    2 days ago

    It probably is not as bad as many think.

    There is netcode, desync and a ton of other things many players do not even consider like ...
    PC hardware, wifi vs wired, ISP provider and the speed of their connection and their location to the games servers.
    Then there are other factors for PC users like how tuned their PC is for gaming ... have they tweaked their PC for gaming or left it all default and then have every app, overlay and program one can think of running in the background?  Do I need to mention proper GFX settings for pvp?
    How about ones ability to be a decent fighter?  Are they thinking of all the angles they can be shot from?  Are they trying to be tactical?  Do they realize parts of their bodies are clearly visible when they think they are not or even their rifles sticking out from corners ... and there is much more that can be added ... the list goes on.
    All of this(and more) plays a huge factor in how ones game performs or how well the player can perform in pvp games. 

    Aim Assist is what it is and I understand why consoles have it ... but, to put it up against a M&K and try to and even it out ... that is just not going to happen and I would like to see the 2 inputs separated.

    I believe all game devs could work harder on finding and correcting the loopholes hackers find to cheat and I am sure it is not the easiest thing for the devs to deal with.  At least we have several ways to fight the cheats ... the games anticheat and the devs active approach to stop what they can, the report function for us and the ability to leave the match and find a better match when things or players do not feel right in a match.  Imagine what the games would be like if there was nothing!

     

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