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Bjen10's avatar
Bjen10
Rising Novice
5 months ago

Are tanks too hard to kill?

I feel like killing tanks are much harder in BF6 that it was in any of the previous games. When I hit a tank with 3 out of my 3 anti-tank rockets, it still have 50% HF and can just heal back up if there's an enemy engineer in the tank - and if there isn't then it doesn't really matter much anyway since you're out of rockets anyway. At that point you might as well not use any anti-tank rocket launchers at all, if you won't be able to kill a tank anyway. 

The way I remember BF3 and BF4, tanks had to use cover and positioning more wisely, than they do now. You couldn't let an engineer unload all of his rockets into you, without taking cover and repairing back up, or shooting him before he can land 3 rockets (the reload is kinda slow).

Is it just me who think tanks are too hard to kill? What are your thought on it?

24 Replies

  • Bigleaguechew250's avatar
    Bigleaguechew250
    Rising Rookie
    2 months ago

    That would be a good idea having different munitions for at launchers.  Want and anti infantry frag warhead for the rpg well it wont do anything armour.  But it could create a good level of gameplay to root out people bunkered on an obj and making people have to be flexible with what they choose to adapt to situations.   

  • CooloutAC's avatar
    CooloutAC
    Seasoned Ace
    2 months ago

    so you want to nerf the RPG now against infantry?  lol.    Please just stop with the nerfs brother,   i'm for buffs not nerf lmao.  nerfs are rarely necessary lol.      but one issue I have is that Tank Rockets don't dmg infantry.    i mean it just kills the immersion,  and is like a super huge nerf,  candy carebear feeling in the game.   I'm not a hardcore player mind you,  just saying...lol     feels like no other previous bf cause of it.     its huge.   

    Also,   the ammo is a problem.  Noone drops ammo,  because it is so hard to give someone ammo.  Even though they let you pick it up,  you can't drop it right back down.  hahaha lmao....   i mean what?   So if an engineer had easier access to ammo.  I mean he drops a huge crate and even that doesn't give ammo to infantry.   I don't see anywhere on the map to get ammo brother?   I'm dropping ammo all the time,  but i never get points for giving ammo,  cause the players have to form like voltron and all stand right on the the ammo pack.   If they at least increased the distance people get ammo like previous bfs,  I mean it really feels like a troll at this point.  Then tanks would be way easier to kill,  you could bet money on that.      I mean they should do more to get people ammo its ridiculous to always run out of ammo in the game.   engineers can't even supply themselves,  medics can't supply anyone cause you have to stand right on their pack,    And they can't drop it right back down after picking it up.             Just that alone would hep brother.

  • Yes, tanks need a nerf or launchers need to do significantly more front/side damage to them.

    I’d go so far as to halve the number of vehicles in some of these small maps as well and make the maps wider allowing more flanking options to get behind the vehicles, allowing for some rear damage attacks. It seems like all of these maps were made to be infantry only maps before the dev team released they weren’t working on a CoD game and had to add vehicles in to make it a bf game.

  • DCAT627's avatar
    DCAT627
    Seasoned Veteran
    2 months ago

    “Tanks are useless” yet you “average 60-1 with tanks”? 🤔

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