Consoles and PC should be separated. If you play on PC and you want to be at the top of the leader board, it should be necessary to get better with a mouse and keyboard then. The problem with Crossplay is that developers try to balance the inputs, but they refuse to look at statistics, and cater to console players for sales. It has nothing to do with being fair. As a PC player, why should you get what is essentially an aim bot because you choose to use a controller? How is that fair?
The tracking in 2042 will actually track enemies through walls near the edges of geometry. It also helps alleviate mental fatigue with visual clutter. Auto aim allows a player to focus more on their movement, because it frees up the mental capacity it takes to aim. The benefits go on and on. Seriously, the aim assist in 2042 is a legit aim bot. You literally pick the player you'd like to latch on to, and then it proceeds to stay locked while you fire your laser, because of the reduced recoil.
People with physical disabilities don't all use controllers either. Ergonomically, a mouse and keyboard is better for that as well for numerous reasons. I've seen people with disabilities playing games like Quake, and doing very well, which has no assist at all. They were using some specialized mouse joystick thing. I'm tired of everyone claiming that controllers are the best choice for people with disabilities when it really isn't, every case is different. That narrative needs to be challenged a lot more.
I keep seeing top players using controllers on console during a lot of my matches. The current meta is throw smoke, scan with Paik, mow down everyone with a K30. When watching console players stream, it really looks like a run of the mill aim bot. No effort what so ever to stay on target. Meanwhile, a good mouse player will have to zig zag across their target to track a strafing enemy. Which often leads to a missed bullet or two, so then the controller wins out because they just don't get off of target like that.
Lastly, I swear that Dice did something with the networking to give console players the advantage. Like they put PC players behind a tick, or maybe PC's update a lot more than consoles do, so there's some sort of discrepancy what each player is seeing. I constantly put half a clip into a console player, just for them to then snap to me and insta-kill me.
Console players will always think everyone cheats on PC, and PC players are growing increasingly frustrated with the amount of assist developers are willing to give controller players. Separating them is the only answer, or tuning aim assist so that it's more inline with what an average mouse player can do, not designed around the top 0.01% can do.
Again, what I've been saying is that reduced recoil needs to be completely removed, and snap to target reverted back to what it was in previous titles. Currently its four times more than BFV! Take pride in aiming in a shooter FFS! There needs to be some skill for roller players.