Battlefield 6 Beta weekend 2 feedback
Hi everyone, in this post i'll only talk about things i experienced in weekend 2 or i forgot to mention in my previous post i made on Battlefield Reddit after weekend 1
This is my weekend 1 feedback if anyone wants to read it
https://www.reddit.com/r/Battlefield/comments/1mp4pqk/bf6_weekend_1_beta_thoughtsfeedback/
The experience
Once again i want to reiterate that i was impressed, i never had to wait in queue or had other server issues of sort, there were times where i'd get stuck in matchmaking but very rarely throughout the weekend, in terms of gameplay again, the game was really polished for a beta and we still have a couple of months before release so it's looking really good.
Speaking of game modes
With the reduced MCOM timer to 30 seconds and the increased respawn timer for defenders fixed at 12 seconds i felt that it was easier for attackers in both Rush and Breakthrough so this goal was achieved. However, i think these maps don't play well for these 2 modes. For Rush in particular i think they're really too small even for 12v12 and games were either ending really fast or it was just attackers getting spawnkilled for 10 minutes.
Speaking of weapons
I already talked about shotguns in my previous post but i'd say it again, it's the most unskillful overpowered weapon i've ever used in any fps game i think, please consider a drastic nerf, adjust the damage and the range so it's in line with other weapons, realism don't matter when it's just unfun for players to play against and it can be abused so easily. I can go triple positive every game if i start using it and i don't get any dopamine from that either.
And speaking of nerfs, the thermobaric grenade launcher should be adjusted too i think, it's a great counter for people camping in the same spot and dealing with multiple enemies and controlling the map but it can also feel very oppressive to play against sometimes, and again it's a weapon that requires no skill. Maybe the radius could be reduced, the slow down effect and burning damage too. Playing Assault with these two weapons i feel like i'm cheesing the game i'm not gonna lie lol.
And speaking of cheese
People on rooftops on Siege of Cairo... almost every game someone was doing that, i've no doubt it will be fixed at release but that was really annoying. Remember guys, *You cheated not only the game, but yourself. You didn't grow. You didn't improve. You took a shortcut and gained nothing. You experienced...*ah nevermind...
Things i'd like to see in the full game
For the most part these are heavily requested features so it's like i'm discovering warm water but i agree with most of the community here.
- It would be really nice to be able to see your stats in game, not just k/d but a service record like in BF4 would be cool
- The ability to choose between open or locked weapons across all game modes
- A Server browser
And last but not least, i think what is really going help with players engagement in the long term, beside rewards and events, i think it's the social features.
In Battlefield i think it would be great to have a clan system that allows people to build communities, so of course you can que together, host games, but also have specific challenges and rewards for clans and playing with clanmates. Roles and rankings would be cool too, so in clans you have standard roles such as the owner, those who have permissions to send invites etc, regular members but also military ranks based on how good and committed you're to your clan.
That's all i could think of off the top of my head, so as always thanks for reading and see y'all on the battlefield October 10th!