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h833y035xfz0
20 days agoRising Newcomer
I figured it out; made sense: I don't have a controller connected, but the controller keybinds for left and forward were simulating input.
Fix: Unbind (whatever is the control you think is inputting).
h833y035xfz0
20 days agoRising Newcomer
That is why it was slow when you countered the movement, and you didnt come to a full halt.
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