Kamakzee wrote:RPG7 clearly broken
Don't get me started on this. Ran Engineer last night, and I had a darn-near dead tank roll up below me. Pulled out my RPG, steadied and aimed right at the top turret, fired...only to watch the **bleep** shoot out WAY off to the side.
Kamakzee wrote:Tank and APC sound vanishing completely.
Ok I'm not losing my mind, on Operation Firestorm last night I had flanked a tank that was shooting into a Cap spot, I crept behind the boulder to stay out of sight. When I popped out the other side (matter of...3 seconds, maybe) the bloody thing was gone, not destroyed...but vanished.
Kamakzee wrote:Net Code and Hit issues
SMG and AR's at close range(20-30m), since the Redsec update(when many of these issues started) I'm landing 8,9,10 shots into the chest, which should be 20-25 damage each, which takes a couple seconds...only for them to turn around and melt me in what shows in the log as 5 shots(at varying levels of damage), but visually and on audio registers as maybe one or two shots. H3ll, last night I got shot in the leg for 10 damage...downed me with a full health bar. As I stated, a lot of these issues began with the Redsec update