Forum Discussion
that's how we did it in the old cs and bf days. but they were pub servers too. in bf3 I didn't know there was any good admins, all I saw was bad ones. I mean I'll have to take your word for it, but even in bf3 good servers just got lagged offline bud.
Yeah, our server was open to public too; we didn't have the population to fully fill it without randoms. I'm not sure what you mean by "lagged offline"; maybe that happened after BF4 came out? I know we stopped BF3 when BF4 came out.
- CooloutAC2 months agoSeasoned Ace
they get ddos'd being lagged or completely booted offline. what was your server name? I remember this happening in bf3 too. The Private servers, were literally either getting lagged out or full of cheaters. If I was EA I wouldn't have the stomach to keep making it available to the community either. This started happening in gaming after 2004 brother. when we had millions playing CS in NA alone and community ranked leagues. and pub servers with good admins. It became too much of a hassle for them to host their own servers. So it was passed on to the game companies who have more bandwidth to defend against it, but also aren't in the business or organized tournaments. SO they created an "mmr". which is great in theory, but not when anonymous accounts can easily undermine it, so its actually so naive, it ruined the industry.
- Osc_Binary2 months agoNew Hotshot
I don't remember the name of our server anymore. It was so long ago. I don't remember being DDOS'd either, but it is possible I am forgetting.
Either way, I'd rather have servers and deal with potential for DDOS than deal with this crappy matchmaking. I hate backfilling teams, or joining matches full of bots; it is horrendous right now. And Portal is not cutting it.