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Aquila_Invictus's avatar
Aquila_Invictus
New Traveler
3 days ago

Conflict of Class Gadget, Class Active Ability, and Call-in Gadget?

The default binding for all of these is 6 on Keyboard Bindings so if I am in Redsec(Theoretically, since I do not play Redsec) and have an Airstrike (Module/Gadget?), Class Active Ability is available, and my Supply Bag is available.  If I press 6 what happens?

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