EA, you’re not just our challenge — you’re the final boss of disappointment.
This challenge is yet another brilliant example of top‑tier game design. I mean, who doesn’t love a feature that drags on endlessly without any sense of progression? Truly inspiring. Nothing says “fun” like watching a bar barely move while you grind for hours.
And all of this… for cosmetics. Amazing. Because obviously gamers live for cosmetics — it’s not like gameplay matters, right? These should be simple little extras that make the game enjoyable, but no, that idea mysteriously disappeared.
Of course, we all know why: the real goal was to make sure players BUY skins and other “fun” items through microtransactions. That’s why the challenges are intentionally boring, repetitive, and absolutely joyless. There’s a whole strategy behind it, crafted by the guy in the suit who definitely knows what gamers want.
But now that the game barely earns anything from this system, maybe — just maybe — you could make it fun again? Fix the challenge progression. EA, go on. Shock us.