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Yeah the 1st and 2nd ones are solid options and would/could be resolved via private server hosting + rcon + plugins that keep track of players across multiple servers.
Regarding the assists for vehicles, I agree in some respects, but considering the widespread target for the game, I think that it's important that someone wanting to learn how to fly a chopper/jet doesn't immediately crash within 5 seconds, both for themselves and their teammates (granted, if you're like me, you spent hours in solo/bot matches to feel more comfortable before attempting to pilot in a match, but we all know that isn't probably the norm)
- OpaoGuoNai11 days agoSeasoned Rookie
yes,But it's better for the official to establish a public mechanism to facilitate banning hacker players across the entire server. If server owners kick players on their own, there might be intentional motives—for example, when they are outmatched in skills (lol).
- Anobix10 days agoSeasoned Ace
True, it is technically better for the official mechanism to do it. Although if you followed the BF2042 and other forums, there are very consistent servers with hackers that would get posted for day/weeks ruining the gameplay for people on the servers. If reporting hackers doesn't work fast enough, then it goes on and on. I agree there are badmins and it's an issue, but I'd rather deal with that and be able to have moderators/admins both in-server and able to manage via rcon tools if there's reports going on, then people just quitting games because someone is teleporting with godmode and headshotting everyone.
[Granted, I rarely ran into hackers/cheaters in 2042, or at least not obvious ones, but many others have videos of them posted, especially in the Oceana servers]
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