Forum Discussion

Shunpipo_Cascade's avatar
Shunpipo_Cascade
Seasoned Novice
19 hours ago

Few reasons I don't play Battlefield 6 often.

  • Lack of community hosted server support, persistent servers and server browser for both official and community servers in same place. Portal browsing isn't the solution. It's a creative tool.
  • Official maps gets boring really quickly because there's no sensibility in them. Very forgettable and uninteresting design. Focus is on small skirmishes rather than all-out warfare.
  • Weapon customisation grinding is even more crazier than it was back in BF4 days. Rewards excessive playtime over being accessible and fairly competitive from beginning.
  • Drip-feeding meaningful content and locking it behind Battlepass or unachievable/counter-intuitive challenges. Premium model worked better; just getting it back for next game and taking away weapon, gadget etc. challenges seen in BF3 or 4 model would make wonders. Free weapon updates but paid map packs which expanses and spices things up.
  • Lack of depth of resource related andp chain of command gameplay is driving me towards Hell Let Loose-series. If you could look at Battlefield 2 and 2142, you would know why those two were at their best.

Your saving grace is that Hell Let Loose is indie-game. When Hell Let Loose Vietnam launches, it will get a lot of traffic from old-schooled fans preferring more meaningful experience. It won't be Battlefield killer but it'll itch the Battlefieldness lost long time ago.

TDLR: Your franchise is going wrong direction. You are repeating mistakes of Call of Duty.

3 Replies

  • S0BT's avatar
    S0BT
    Rising Adventurer
    4 hours ago

    The maps in this game are honestly terrible for the most part. The only time I actually enjoy Conquest or Escalation is on Cairo and the Iberian maps.

    I only play Breakthrough on the other maps when I feel like sniping or camping with an assault rifle and a high-magnification optic. Other than that, they just don't work for high-intensity gameplay.

     

  • Twordy's avatar
    Twordy
    Seasoned Ace
    4 hours ago

    Shunpipo_Cascade​ Absolutely on point. 

    Community servers have always been the strongest feature in BF games. We receive less with lobbies. I am an infantry player. Unfortunately, in BF6, we cannot play Infantry Only Conquest regularly with transport vehicles only.

    Maps are mostly a grind-fest. Devs could push further on one or two objectives to make room for vehicular gameplay. It is enough to compartmentalize one or two sectors for infantry gameplay. I truly like City Maps style maps. All of them feel like a design for 52-48 players... not full-blown 64. Lack of breathing room for slower moments is practically gone. VoIP is useless without Squad Leaders with abilities and Commander Mode.

    I do not have time to hit all the battlepass objectives because of my work-life balance. Premium has been better. I could have dropped the game for a while and restarted to grind anytime I wanted. Now I have to follow the battle points.

    Sorry, but only King of the Hill and Domination pans out so far... it is not perfect because of the map flow, but all the other game modes are barebones, not enough to keep me interested.

    Sorry,  I might have to switch to the new War Thunder. Belarussian game looks like a crossover of BF2, BFBC1 & 2, and 3.

  • Yeah uninstalled after a month. Went back to Hell Let Loose and Arma Reforger. Waiting for Wardogs. They didnt make mistakes like call of duty. They made a  battlefield call of duty game.

    What is impressive i can find a full game of players in Hell Let Loose a Indie game. Cant do that in Battlefield Call of Duty and it sold millions of copies. Lmao

Featured Places

Node avatar for Battlefield 6 General Discussion

Battlefield 6 General Discussion

Join the Battlefield 6 community to get game information and updates, talk tactics and share Battlefield moments.Latest Activity: 21 hours ago
10,156 Posts