GUIDE: Battlefield 6 Mouse Stutter Fix – Set Mouse Polling Rate to 125 Hz
I want to share a fully reproducible fix for a specific type of mouse stutter in Battlefield 6.
This issue is not related to FPS, GPU, CPU or network lag.
It only affects how the mouse input is sampled by the game, especially during slow camera movement.
This can help users of Razer, Logitech, Corsair, SteelSeries, Zowie, Glorious, Finalmouse, Pulsar, Endgame Gear and any mouse with adjustable polling rate.
Symptoms
-Stable FPS (e.g. 144–240)
- No network issues
- Mouse works perfectly in all other shooters
Only in BF6:
-slight “stepping” when panning horizontally
-micro-jitter when tracking moving targets
-aim feels like it updates in small jumps
-controller aiming is completely smooth
The Fix: Set your mouse polling rate to 125 Hz
I tested this with a Razer mouse, but the fix works for all mainstream brands.
My results:
-1000 Hz – micro stutter clearly visible
-500 Hz – reduced, but still uneven
-250 Hz – better
-125 Hz –smooth, consistent, almost no jitter
The difference was immediate and 100% reproducible.
How to change the polling rate (all brands)
-Razer Synapse: Performance → Polling Rate → 125
-Logitech G Hub: DPI/Report Rate → 125
-Corsair iCUE: Device → Polling → 125
-SteelSeries GG: Mouse → Polling → 125
-Zowie: hardware switch under the mouse (125/500/1000)
-Glorious Core: Polling → 125
-Pulsar / Endgame Gear: Mouse software → Report Rate → 125
Restart BF6 after changing the value.
Why 125 Hz works
Several players observed that BF6’s input pipeline behaves as if it samples mouse input roughly around 125 Hz (controller update frequency).
At 500–1000 Hz the game appears to:
-skip events
-sample unevenly
-produce micro-stutter during camera motion
This is not officially confirmed by DICE, but it matches:
-my own tests
-other BF6 user reports
-similar behaviour from early BF2042 versions
How to test it yourself
-Set mouse polling rate to 1000 Hz
-Launch BF6
-Go to the shooting range
-Slowly pan horizontally → note micro-stutter
-Exit game
-Set polling to 125 Hz
-Restart BF6 and repeat test
If the stutter disappears, you’re seeing the same input sampling issue.
Please share your results
Post your:
-Mouse model
-Previous polling rate
-Whether 125 Hz fixed the issue
More datapoints help determine whether this is a consistent engine-level bug.
Crucx