Forum Discussion
First of all, thank you for posting.
At the very least, this will give people who thought the problem stemmed from their system, peace of mind.
However, this is not a fix.
One could call it a work-around or a band-aid solution...
for a problem which shouldn't exist in a modern FPS game, released on PC, that takes itself even somewhat seriously.
Being limited to 125 updates per second on my input device, when even my display is capable of 240, (and many others have even higher hz monitors) not to mention my mouse, which could do 8000... is a sick joke.
Especially since almost every other relevant FPS game (even ones from 20 years ago like quake or CS) can handle 1k, 2k, 4k or in some cases 8000hz mouse input just fine.
125hz looks like a stuttery mess on a 240hz+ monitor when trying to pan smoothly or while trying to track an enemy.
The most upsetting thing for me about all of this is, that the problem isn't even acknowledged in any of the update notes or roadmaps related to the game.
Seems like yet again, the only way to get the people behind BF6 to do something about this issue (or even acknowledge it's existence) is to get a prelevant content creator like JackFrags or LevelCap talking about it.