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Modes don’t magically become popular when they’re buried in submenus with zero promotion
I've never said they should be buried in submenus with zero promotion, in fact I've repeatedly said the exact opposite. So I could respond to the rest of your post, but that's entirely based on this flawed premise.
You keep drawing this artificial line between a poorly supported and a “properly supported” version of Hardcore, but that’s exactly where your argument collapses. A mode doesn’t become “properly supported” in a vacuum it becomes properly supported when the studio commits to it, and that commitment is shown by placing it in the main menu.
No Battlefield mode ever launched in a flawless state. Conquest, Rush, Breakthrough they all started with balancing problems, yet they were given main menu visibility and constant iteration until they became the staples we know today. By your logic, none of those modes should have been front and center until they were properly supported. But that’s not how game development or player engagement works.
Hardcore will never “prove itself” if it’s constantly treated as a second-class citizen. Spotlight rotations, side menus, test runs that’s just another way of burying it while pretending it’s being given a chance. The only way to give it a real chance is permanent, main menu placement. Visibility first, refinement second that’s how every successful Battlefield mode has ever evolved.
So let’s be clear: Hardcore doesn’t need to earn its right to exist. The community has asked for it for years, its identity is tied to Battlefield’s roots, and the only reason numbers ever looked weak is because it was deliberately hidden. Anything else is just moving the goalposts.
At this point, the argument isn’t whether Hardcore deserves the main menu. The only real question is whether Battlefield Studios wants to break the cycle of neglect, or repeat it.
- ghostflux8 days agoRising Vanguard
A mode doesn’t become “properly supported” in a vacuum it becomes properly supported when the studio commits to it, and that commitment is shown by placing it in the main menu.
I've already outlined the process in my previous response to you, where putting it in the main menu is only a single step in the process. However, it is by itself not sufficient proof of commitment. Commitment involves time, effort and continued support.
No Battlefield mode ever launched in a flawless state.
You seem to be thinking that I don't want it in the main menu until it's perfected. I've already in my previous response indicated that this is not the way I look at it. It's rather tiresome to have to address constant misconceptions about things that I haven't even said. I get that this for many is a subject they deeply care about. So, I understand that if I present myself in a way where I disagree on the details, it may come across as hostile, but that's certainly not the case.
Having said that, you've been polite and our discussion was certainly interesting, so I'd like to thank you for that. We agree on the end goal, so let's leave it at that.
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