are top players are Cheating ? or this is just pro play ?
Look i know im not that great player or do i have time to play do to my works so when it start on early days of the game i try and had a lot of mistakes and learned and had my share of experience. so lately i try to play and like i said im not great or this top gamers who only wins on the first place on each match sometimes i got lucky and win on the other hand is it normale to lose about 10 matches in a single playthrough and not even that i cant even hit more then 4 kill and if got created and lucky 30 is all i got and like more then 15 deaths in single match ? like i said im not that pro but to be honest how another player gets more then 50 kills and not a single death ??? is that im bad or like we didn't reach one year in the game and already everyone are cheating ether aimbot or a wallhack .... not even i got killed from a single shot and not headshot with full health . like am i the only one who realized is becoming full of cheaters ... and the one who called Anti cheat doesn't do a **bleep** !! well someone give me an answerer and i don't mind just say that im noob or whatso ever just let me know about anyone has the same issue or noticed something in the game !! Pleas i pay the full price for an game that protect me from cheaters even if im bad in playing and don't want to have the CS2 or the CS go experience with this issue again thank you !Scanner nearby message on cairo/bizzar maps
Maybe someone can help me...on Cairo and bizzar maps, there is a large message on my screen, middle left side which says there is a scanner nearby...question, how do I get rid of it? I turned off HUD messages and it didn't go away. It's persistant and a pain when in firefights.SolvedSuggestion: Battlefield Portal - 1v1 - see use case
Community & Dev Team, My Use Case Player Count: Strict 1v1 (2 players total, in separate squads). Map Size: Large scale (e.g., Firestorm) to allow for tactical positioning. Restrictions: Recon class / Sniper rifles only. Spawning: Players must spawn at opposite ends of the map, not in the center. The Problem Currently, Portal limitations make this simple use case impossible to achieve: 1. Custom Mode Issues: Building a 1v1 via Custom Mode forces players to spawn directly in the center of the map. I tried using the SDK to "manually" move the spawn points, but the tool is completely unintuitive and plain hard to use. It failed numerous times. 2. Verified Conquest Issues: Shifting to Verified Mode solves the spawn issue (allowing players to start at separate ends of the map). However, it introduces a hard block: the game forces a 4-player minimum before the match can even start, completely ruining any 1v1 setup. Requested Portal Improvement Remove Player Minimums: Allow Verified Conquest (or similar modes) to start instantly with just 2 players when configured for 1v1 lobbies.Either remove the 3 weapons from the game or fix them.
I've been playing FPS games for 15 years, and I've never seen a weapon—gun, rifle, whatever—that's like this. You can't even peek your head out. Worse than that, it doesn't even let you move.this is unbelievable. Please fix these three weapons. What is this supposed to be? We're entertaining people... there's no struggle. M16 A4 / CZ 3A1 / KTS 100Casual Unbalanced Maps
These maps are a totalt waste of time and XP playing as Engineer. Aviod these maps: as said these maps is a totalt waste of your time if you wanna go for weapon XP DEFENDER - Liberation peaks They start with 2 tanks you will rarely win in this map even tho you use all your time trying to kill the tanks. best changes are at the last stand. DEFENDER - Railway to Golmud this is just insane, complete aviod this map as a defender.28Views0likes2CommentsOFFICAL DEV: BF6 Wants / Improvements Report
Hello, all. I am loving BF6 so far. There are a couple things I'd like changes or improvements on. I am going to list them below. I'd like the developers to keep track of this thread and everyone's response for future updates. Please list your wants below or say if you like or dislike mine. 1. Slow down the post match time to next match start. I feel like I can barely see the accolades and XP I got, plus some challenges before the next map is already loading. 2. Allow for cancellation of matchmaking for Party Leader. If me and 2 friends are in a party/lobby. I should be able to cancel matchmaking after a match in case we need to look at and change something we got unlocked, or if someone has to go to the restroom, or bring our kids to bed quick. The way 2042 has it is fine. If party leader cancels matchmaking OR leaves the game it should bring us all back to the lobby. Currently it goes to the next match too quick and we all end up having to leave match. Sloppy. 3. Have indicators for new unlocks. I unlock stuff mid game during a battle and don't quite see it quick enough, and then have no clue where it is or what I unlocked. A simple yellow dot that basically implies - "something new here" check it out. 4. When in a vehicle or tank, it does not show you the names of the other seats. You just switch and do not know what kind of seat you are going into - 2042 has it great where I see that if I press F2, I go to front gunner, if I press F6 I go to spotter, etc. Please show the types of seats in the vehicles. 5. Allow any squad member to tag capture points, that way if the 'squad leader' isn't doing so, it will reassign the squad leader to the most active tagger. 6. Who is the black man in a ghillie suit in the 'Profile' section? It's not a skin or character that I have ever use or have unlocked. Does not make sense. 7. Would appreciate some larger more open maps with areas of condensed buildings near capture points or what not. It's fun to hunt vehicles from far away, etc. like in 2042. Yellowstone National Park would be pretty awesome, or a Colorado Ski Resort town at dusk time, half mountains and snow, and some greenery down at the base with lights from the ski lodges and main street town areas. 8. PLEASE: Re-evaluate the 'mercy rule'. Sometimes teams get off to a bad or unlucky start or have a mishap. I have seen and been a part of plenty of games that we've come back from 300 tickets and won last minute. That's what makes BF fun. Those moments. Moments we will never know happened because the game ended early. We know what time commitments we are getting into with a BF and I'm sure none of us mind playing it out. Gives time to work on challenges, and other things. 9. The revive system needs a timer. I understand that if you call for revive it slows down and if you ask for respawn it goes fast. But it was nice in prior games to see how many seconds are left (2042). When playing with friends, its nice to say "I got 12 seconds left until I die" to gauge whether they can get there or not.1.3KViews9likes45CommentsNEW Maps needed
Playing a new game requires NEW maps, not OLD maps, if we wanted OLD maps we would play the old BF games, we PAID for a NEW game therefore we require NEW maps, adding two OLD maps has now made the game extremely boring. You're constantly having to leave at the end of a game when the OLD maps are next to avoid them, the OLD maps need removing to keep BF6 fresh, It is slowly becoming not worth playing which is a shame as was massively looking forward to something new from BF, too much time and effort wasted on REDSEC, so nothing new map wise, just fill the game with OLD 💩 to reach the demand for "need more maps"Battlefield 6 Tips to Improve Aim and Overall Skill
I’ll start by saying that I don’t feel discouraged or anything that I’m not having a lot of good matches, because I’ve gotten fairly good at various games, including first-person shooters, through practice and hard work. However, I will note that I have high functioning autism, which impacts my fine motor skills and reaction time (though it also gives me plenty of strengths). I’ve been practicing my aim and trying to improve my reaction time based on the specific movement speed of the game and other factors, but I feel like there are also other things I’m probably missing when it comes to Battlefield 6 specifically. Does anyone have any tips or tricks on how to improve my skill level in my case? (cm edit updated title for vis)311Views5likes12CommentsVehicle Loadouts Should Not Carry Over From the Previous Driver
Hello EA Team, I would like to report a frustrating issue regarding vehicle loadouts. Whenever I enter a vehicle that was previously used by a teammate, I am forced to use that player's vehicle loadout instead of my own selected setup. This includes vehicle equipment such as smoke launchers, radar, active protection systems, weapon choices, and other customization options. As a result, I often find myself using a loadout that I did not choose and that does not fit my playstyle. Players spend time creating and saving their preferred vehicle setups, so those loadouts should automatically be applied whenever they take control of a vehicle, regardless of who was driving it before. The current system creates unnecessary frustration and can negatively impact gameplay, especially when quickly taking over a vehicle during combat. Please consider changing this behavior so that each player's personal vehicle loadout is applied when they become the driver of a vehicle. Thank you.152Views0likes11Comments