Forum Discussion
So we have pilots complaining that the helos in BF6 aren't realistic enough because they should be lethal to everything on the ground, but also don't want the realism of being able to be shot down with a single rocket?
And THAT is why pandering to sweaty pilots, who are only interested in K/D, ruins BF games.....
fjs1969 Precisely right.
@MADMAC I dont think you are getting my point, at least from your last comment. If you are going to allow a chopper to be killed by 1 stinger (real), then make the chopper's weapons do (real) damage. Sounds good to me. OR if you are making me shoot 4 hellfires at one tank and limiting the number of gun rounds I can shoot at one time and reducing damage the gun rounds do and limiting the time when I can shoot out flares (all not real) AND 1 engineer can carry 3 stingers and 3 RPGs (not even close to real) and there are 64 potential enemy engineers on the battlefield (for a possible 192 enemy stingers and 192 enemy RPGs at any one time... laughably un-real), plus at least 2 AA vehicles and AA emplacements but only 1 or maybe 2 choppers... then as fjs1969 said, balance the hp on the choppers to survive longer.
On top of all that, they actually had it right in BF3 and Bf4 (or at least it wasn't so glaringly pandering to sweaty infantry as it seems to be in BF6) so its weird that they went so far in the wrong direction.