Forum Discussion
8 Replies
- BrekMarb2 months agoRising Vanguard
You must be using MNK....
Controller (only on a console) gets a 2x bonus and MNK has about a 50% penalty. EA/Dice calls this a netcode, hit registration, and desync balancer for consoles. In addition, controllers on console also get an aimbot, low/no recoil, and no/low bloom. This is also called a "balancer".
The issue is not as profound for controller on PC. They get a slight aimbot assist with some bloom advantages that PC with MNK does not get (recoil seems to be no different on PC...regardless of input). This is also called a "balancer".
- Ty_Ger072 months agoSeasoned Ace
The easiest and most logical first step: enforce an average ping limit. Hello!?!
- Painknight2 months agoRising Veteran
Brek has it 100% correct. It is impossible to play against consolebots who's only responsibility is to aim in about the correct direction and pull the trigger.
It won't matter how good this second season is, if PC is forced to play against console when they get so many advantages this game will die, and EA will have to sell the title to recoup their loses and BF7 will just be a CoD BR extraction goblin game. - ShoocherLane2 months agoSeasoned Adventurer
So from the official "controllers have a 25% recoil reduction" to:
- Controllers are 2x better that MNK
- MNK has a 50% penalty
- EA is lying about having hit reg issues to be able to give controllers cheats
- Console has a desync balancer
- Controllers have no recoil
- There's no bloom for controller players
You literally just made all of that up. A console desync balancer? What are you even talking about? I mean, I wish but that is DEFINITELY not the case. Even with console play off, we get desync and terrible hit reg, 8 hit markers just to have the guy turn and 2 shot me. We don't have aim bot. We don't have snap to target. It IS desync and netcode, with quite a few cronus users mixed in.
It's really unfortunate that it's come to this. The game's hit reg is so broken that there's a ton of PC players who now HATE console players more than ever because you think EA has given us cheats. But also I think a large part of it is that no matter what, there's going to be PC master race players who will never accept losing a gunfight to a console player. And I get it. You might have paid thousands for your rig, and some 40 year old just beamed you from his couch... because of desync.
- BrekMarb1 month agoRising Vanguard
I was actually being sarcastic. Some of it is true...some of it I just made up. However, I wouldn't be that surprised if some of the made up stuff isn't actually true...especially considering it's Dice that made the game. They've notoriously been known to have hitreg issues on just about every game they make (at least the ones that I've played that they've made).
For what is true: 1) controllers DO have a lowered (almost no) recoil. 2) controllers DO have a lowered (almost no) bloom. 3) for your point 4, I believe I've read it somewhere that there IS a desync balancer that jacks with the net registry for PC players...supposedly came from someone at EA/Dice....however, I only read about it and cannot prove it. 4) 1 and 2 are made up.
So, 3 & 4 "could" be true...5 & 6 are true and have been proven to be true...plenty of Utoob videos proving it.
Also, let me point out that you've changed wording to say something I never said. I never said "no recoil" or "no bloom". I said, "low/no recoil" and "low/no recoil". I should have actually said "lower than PC MNK recoil...and lower than PC MNK bloom".
Finally, I'll add something here that you're not going to like and that is the aim assist that tracks through smoke, fire, etc. I actually just watched a Utoob video (link was posted on these forums) that shows a controller player showing the aim reticle following the enemy. This is unfair. I get it, you controller players will say that at times it switches from one enemy to the next when you don't want it too...that just tells me that it's OP and solidifies my argument about it tracking players through smoke, etc.
- Twordy1 month agoSeasoned Ace
Painknight wrote:
EA will have to sell the title to recoup their loses and BF7 will just be a CoD BR extraction goblin game.
What is even worse... EA cannot even deliver a proper BR experience. No proximity chat. No Solos and Trios is a criminal negligence. Heavy vehicles in 4 mans squads vs all on the map fits as a fist to a face.
BF7 might be an Iron Cast_Rated metal Hobgoblin indeed to compete with other BRs...
- Ai-Fluffy1 month agoSeasoned Ace
They need to prioritise the netcode/desync
Two hours of gaming last night and I was pretty much useless for red dec squad!
One game in particular I could barely navigate buildings. 1v1s all night I had no chance even when shooting people in the back. They either turned around and anta killed me (on my screen) or just ran off as most bullets don't register.
Previous gaming session it ran fine.
The game is currently garbage. - Sc0tch_Whiskey1 month agoSeasoned Ace
This is a good video about what this guy found regarding hit registration.
https://youtu.be/yRjinAVoIAo?si=Ov6h9mxEog1d9WkB