Invisible force field protecting spawns on Eastwood map???
What’s going on with the one way invisible force field protecting spawns on the Eastwood map???
In Conquest there are enemy tanks in the nearby enemy HQ that can’t be touched by shoulder fired missiles but the tanks in the HQ areas are shooting into objective D and E or into objective A and B depending on which HQ is nearby,
We can’t shoot the tanks or MRAPS with RPGs in HQ area because the RPGs blow up at the invisible out of bounds line but the enemy tanks can shoot us through the force field!! The tanks can also shoot into objectives with totally immunity! How is this fair?? This isn’t Battlefield.
Never in my life have I seen this nonsense in a Battlefield game.
I was standing at the boundary line 5 feet from objective E shooting at a tank in the nearby Hq. The tank had been killing my squad as they spawned in on E. My RPG blew up 1 foot away in my face when the projectile hit the invisible force field and killed me. My squad mate had the same happen with a Javelin.
The Battlefield franchise has NEVER needed this nonsensical force field at spawns. Spawn camping is prevented via map design!!!
If this is intentional it’s extremely lazy and just a terrible concept. Do as your DICE predecessors have done and take the time and make the effort to design maps that don’t facilitate spawn camping.