Forum Discussion
Jackfrags called it death in a second, and that is still the biggest problem for me! It doesn't matter how good you are, someone pops up from nowhere and you're dead in less than a second! But try killing someone? Maybe my rig is too old for the game 4070Ti, 32 gb ram, i7 ? Oh and stop kicking me for being inactive in the middle of a game.
Believe it is a Latency issue. You see the enemy for a split second, but they've seen you long enough to hit you with 4-6 rounds.
That's why TTK and TTD seem so random, even though most of the weapons are tuned to kill in 4-6 rounds (which is not bad, and about where previous battlefields were). You can verify the number of rounds to kill a player in the shooting range.
This also can explain why players often oscillate between matches where they cannot win a fire fight vs matches where they can't seem to lose a fire fight. Because it is really the net code causing the variance.
At least that is how it seems for me.