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Nawz79's avatar
Nawz79
Rising Scout
21 hours ago

Is the attachment points system really needed?

In my opinion, its not. Just let people build the weapons how they want. It's not like you can attach multiple lasers or muzzles. I mean what is the worst that could happen, someone has a few extra rounds. I don't think it would be game breaking and would be a better experience for the players. What do you guys think?

10 Replies

  • xzez's avatar
    xzez
    Seasoned Traveler
    21 hours ago

    No, it would be way to easy to make weapons way too OP.  Some of the attachment points need to be tweaked but the system is there for a good reason

  • it absolute is needed.

    what'll happen if you remove it is already op weapons eg scw10 will be come even more overpowered as it'd have hollow/synthetics (if scw10 allows it) the 6hm, flash hider that gives recoil recover than it'd have the max mag on it and people would put a thermal on it and buffer if it has it.

    so yes the points system is needed as it forces you to make sacrifices. 

  • Nawz79's avatar
    Nawz79
    Rising Scout
    19 hours ago

    It might make a couple weapons OP, but It would make sense to just nerf those couple weapons than to have a whole system in place to make sure they are not.

  • AlphiB's avatar
    AlphiB
    Seasoned Ace
    18 hours ago

    It wouldn’t work with the way the attachments have been designed in BF6. Many have been designed to be incrementally better the more points you spend, so you’d just use the best one of the lot and the others would have no use whatsoever. Why use a 20 points stubby if the 45 points stubby is “free”? You’d either use the blue laser because it’s the best or the red or violet lasers because they’re invisible, but the green lasers would be useless. Etc.

    I would much rather have a point-less system, but you need to design it from the ground up. Not just incrementally better variations, but pros and cons to induce interesting choices. 

  • I mean what is the worst that could happen

    My DRS with:

    1. CQB suppressor
    2. 30 Blue Laser
    3. Light barrel
    4. 45 point stubby
    5. 60 round magazine
    6. Synthetic ammo
    7. Rail cover
    8. 1.5 thermal
    9. Sight 1.00x accessory
    10. 15 point light 

    Think before you post, thanks.

  • The attachments points would be making much more sense if some high point attachments did not have these tradeoffs they do have.

    especially the mag sizes

  • adlercarme's avatar
    adlercarme
    Seasoned Vanguard
    14 hours ago

    Weapons will be too much OP, imagine a sniper with 6X thermal, anti reflex scope, suppressor, the ability to aim while realoading bullet, expanded mag,  better grip, some kind of laser…

  • AlphiB's avatar
    AlphiB
    Seasoned Ace
    14 hours ago

    Well, that’s not an indictment of the point system as a whole, but rather of how the individual costs have been calculated.

    But I agree it does not work in quite a few cases. Mag sizes seriously overestimate the pros of having more bullets: when they cost so much as to make the gun significantly worst, more bullets is hardly useful, you’ll be dead before you had time to fire them. And more generally, similarly costed items with different pros and cons is just more interesting than more expensive = better  

    I also think the whole thing would be more readable if the base attachments cost zero (and the rest recosted appropriately). It’s just weird to spend 5 on a magazine or basic sight no matter what. 

  • Ruxem wrote:

    My DRS with:

    CQB suppressor
    30 Blue Laser
    Light barrel
    45 point stubby
    60 round magazine
    Synthetic ammo
    Rail cover
    1.5 thermal
    Sight 1.00x accessory
    15 point light 
    Think before you post, thanks.

    It certainly does not take much thinking to see what would happen

    But still, some parts cost so much that they are absolutely never worth the trade off when getting them.

    or others are so important that they invalidate every other option

  • It's a lazy attempt at balancing, with all the class based and gun based nerfs it is not needed and should never of been added into battlefield.

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