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Danderepipo_Tomo's avatar
16 hours ago

Is this game designed for extraverted fast cognitive brains?

I'm enjoying general ideas but pacing feels in, roughly, 9/10 lobbies being too fast paced. People do unbelievable stuff against me in this game for my dandere (~shy introvert) brains. I was used to gameplay tempo and game mechanics of Battlefield 4. I can't keep up with tricks and chaotic levels of actions happening here. It's shame, since I really want to enjoy this.

So, are we GABA dominant, low in serotonin people in minority of game design these days? Pretty much every big publisher makes games with maps for small instant activity. Where's thoughtful scale, organisation of combat and course of action?

I need to learn lesson apparently. Indie studios have better school of thought 💭 Why I wouldn't try out get involved with something new, when it hypothetically treats my needs better? At least, for pacing.

Well, rapid has been decline of player count. I know where my mirror 🪞 stands. Too trusting and wishful thinking traps many hungry players in a bait 🪤 We want change in unstomachable situation.

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