Just read the Game Update 1.1.3.5
I just read about the new update and have some concerns:
*"Improved consistency of recoil modifiers when using a controller across different weapons."
So, what "exactly" does this mean? Are you giving controllers even more of an advantage than they already have or are you making it so they have recoil like a PC player gets? You should really be more precise in your communication.
**"In the Firing Range, target dummies can now take damage while in the process of getting back up."
Who freakin' cares about target dummies? How about you spend your time fixing crap that matters and not spending it worrying about some stupid target dummy? Geez!
***"Improved responsiveness, consistency, and sprint behavior for melee attacks, including knives and the sledgehammer."
This just SCREAMS that you devs wanted a COD-like game. In fact, going through the update with all of the melee changes just adds proof to what you had hoped this game would be. In short, when you implied you were going back to the way previous Battlefield games were, you appear to have been lying.
****"Fixed an issue where the Sniper Decoy did not properly hide scope glints from nearby snipers."
Please explain to me HOW a Sniper Decoy could "hide scope glints from nearby snipers"? A scope glint is a freakin' scope glint. But NOOOOO, you want it so that if someone puts up 17 Sniper Decoys that the actual sniper is pretty much hidden because it will mask their scope glint. This is B$!!! And stupid!
Who is the 5 year old making decisions there at Dice? Spawn B on the Cali map has a horrible bright light and you can't fix it. Netcode is horrible and you can't fix it. Oh, but let's make stupid changes just to try to make the COD Bois happy. God! Are you devs Stoopid???
Fix the D4MN game!!! and stop effing with stuff that doesn't need to be effed with....geez!