Forum Discussion

ghostflux's avatar
ghostflux
Seasoned Ace
6 months ago

Let's talk about spawning

If there's one thing that deserves attention in Battlefield 6, it's the spawning system. Personally I don't know what the developers were thinking when they designed the system in Battlefield 2042, as it's quite honestly the worst spawn system I've seen in decades.

There's roughly two categories of spawning. Spawning on objectives is the first category, spawning on everything else is the second category. For example, spawning on a squad is a deliberate choice to spawn at a very specific location. It's fine if that comes with the risk of being killed, because the reward is spawning close to your teammates. The rest of this post will focus only on objective spawns.

Here's a couple of suggestions that I'd like to make that would drastically improve the experience:

  1. Always spawn players close to cover.
  2. Never spawn players in direct line of sight to an enemy.
  3. Never spawn players in the audible range of an enemy.
  4. Weapons should be ready-to-fire as you spawn and shouldn't first require an animation.
  5. Once you think that you have enough spawn locations for a single objective, add at least 20 more.
  6. If a player has been recently killed at a specific spawn point, pick a different spawn point.

It won't be perfect and I doubt that's even possible, but at least you don't have to die a preventable instant death.

5 Replies

  • EA_Rtas's avatar
    EA_Rtas
    Icon for Community Manager rankCommunity Manager
    6 months ago

    Appreciate you sharing your feedback with us, I'll be sure to pass it on to the right people. 




  • S4bersun's avatar
    S4bersun
    New Adventurer
    6 months ago

    I feel there should be a short spawn protection, similar to BFV. Sure some people will say players need to make better decisions but let's be honest, most people just spawn in.

  • Thoughtful. Plus, if I may add, spawn should be permitted only on:

    • Squad leader;
    • Spawn beacons;
    • Objective points.
  • Sp3ckledJ1m's avatar
    Sp3ckledJ1m
    Seasoned Vanguard
    5 months ago

    I'm irritated by being prevented from spawning on squadmates when they're under fire. Because they're almost always under fire, I can rarely spawn on them. There's a little camera so you can check what's going on. Many of the times I spawn on squadmates when it's supposedly 'safe', I still die. There's always a risk involved so let us make the decision rather than  being babysat by the game.

  • accezz's avatar
    accezz
    Seasoned Newcomer
    5 months ago

    So true. I think the "under fire" status should be kept but improved. Maybe shorten the time or spawn a little away from the squadmember. This status should not be completely deactivated, imagine fighting 1vs1 and suddenly your opponent gets reinforcements of 3 spawning squadmembers. That would suck. 

    Other point: you get the message "in battle - cannot spawn"... then choose an objective point to spawn at - and get instantly killed because some dude is camping the exact spawn position. It should not be possible to know where players will spawn!  

    The OP had some good ideas, please EA, those spawn kills are really annoying. You created a really cool game, it should be possible for you to add some improvements to the spawning system. Something more intelligent than fixed spawn points. Thank you!

Featured Places

Node avatar for Battlefield 6 General Discussion

Battlefield 6 General Discussion

Join the Battlefield 6 community to get game information and updates, talk tactics and share Battlefield moments.Latest Activity: 4 months ago
10,249 Posts