Magnifier Add-Ons
Something that has been missing (understandably in the case of BF1 and BFV) since BF4 is flip-mount magnifiers for 1x optics. Acknowledging that this is likely the case because red dots now come in 1.25x and 1.5x varieties, I would prefer to have them be pure non-magnified optics when used standalone and have the option for a magnifier for those longer range engagements.
Magnifiers are fairly common in real life for use on standard issue rifles, notably the Dutch Armed Forces and Swedish Armed Forces issue magnifiers (typically Aimpoint 3XMag) for certain personnel.
These seem to me to be self-balancing attachments to a large extent as the magnifier bodies take up a lot of screenspace when used, as well as obstructing part of the field of view when flipped to the side. Red dot optics should in my opinion be truly non-magnified optics with an optional magnifier attachment available for slightly further out engagements.
Given that LPVOs (Low Power Variable Optics) already exist in Battlefield 6, notably for the M417 A2, I would surmise that having different zoom levels depending on the situation is not something that the developers/designers consider inherently wrong or game breaking, as such, I recommend that magnifiers such as the Aimpoint 3XMag-1, EOTech G33 be included in game.
While higher power magnifiers (e.g. Aimpoint 6XMag, EOTech G43/G53) exist, I would argue these are too powerful for balance to be maintained in Battlefield and therefore recommend only at maximum 3x magnifiers are included.
As for mounting solutions, there are a variety of options. Most popular (in the real world) is probably the twist-mount configuration where the magnifier device is completely removed when not needed and then attached as the situation requires it. However, flip-mounts also exist where the magnifier is simply flipped to the side when not needed. Additionally, Unity Tactical and Spuhr offer vertically pivoting magnifier mounts.
In conclusion, I hope this has presented a compelling argument for the inclusion of magnifier devices in Battlefield 6 as well as the reduction in inherent magnification of red dot sights to be pure 1x/non-magnified in nature.