Map Size
"They say size doesn’t matter..."
But let’s be honest — in Battlefield, it absolutely does.
Right now, most of the BF6 maps feel tiny. They need at least a 10% stretch to capture that true Battlefield scale. Playing these maps feels like Conquest Small from BF4 — but with full vehicle spawns. It just doesn’t work.
You’ve got tanks and vehicles camping in spawn, shelling the first objective and you can't fire back cause the Stationary AA defends them camping— which makes zero sense
No real Battlefield player — and I mean the ones who stick around after the hype dies — wants maps like this.
And that oil map? Honestly, what even is that?
This game won’t last long in its current state.
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Server Browser & Community
No proper server browser means no way to find and join favorite servers, play with friends, or build communities.
In classic Battlefield, when a friend said, “Hey, we’re on this server,” you’d just search the name or ID and jump right in.
That’s what kept players coming back.
We need static servers — not this random matchmaking mess.
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Gameplay & Bugs
Soflam lock-on glitch: Still broken after the first patch. Air gameplay is nearly unplayable. One failed lock-on and boom — dead. (Thanks for spotlighting that, JackFrags.)
Ground-to-air AR fire: Players shooting aircraft with assault rifles shouldn’t be forcing crashes. That’s not balance — that’s broken.
Sniper rangefinder: Removes skill. I’m not even a sniper, but come on — it kills the satisfaction of landing long-range shots.
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Final Word
Bring back the skill, the freedom, and the scale that made Battlefield legendary.
Right now, it feels like you’ve stripped out everything that made the franchise stand apart.
DICE / EA — please listen to your core players.
We don’t just want a shooter — we want Battlefield.