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f1b7daab3ace91c2's avatar
f1b7daab3ace91c2
Seasoned Rookie
14 hours ago

Netcode has not been improved

Contrary to your patch notes, the net code has not been improved. Quite frankly it is quite amateurish compared to other online games. The amount of latency spikes and desynchronising leads to absurd amount of on frame deaths and deaths behind cover. 

Don't gaslight the community with nonsense patch notes, if you haven't got the ability to fix it or improve it, just say it's beyond your ability and we can move on. 

4 Replies

  • 1marfeus1's avatar
    1marfeus1
    Seasoned Rookie
    14 hours ago

    dont forget about 2 bullets in one - get one bullet and the second comes free of charge. 

  • It is still horrible.  Stood 5 feet from a guy and unloaded an MP7 mag into him...didnt kill him, followed up with several pistol shots...didnt kill him....its just so inconsistent.  One moment it can feel responsive and fantastic, the next you could put 30 rounds into a guy and they all miss....friends are already moving over to COD at this point.   

  • There is alot of deaths behind cover is the only thing I notice.  But I don't see it as a huge problem honestly.  now if I felt like I was literally getting killed through the walls,  or shooting people and nothing happening,  then I woulds be upset lol.   But the deaths seem normal to me bud, i haven't noticed any of the issue you are describing. I have fios in the north east.    I mean you are talking to an old man who use to play quake online with 150 ping when you had to aim literally seconds ahead of people.  if I think peole is straight up killing me through walls I assume its a cheat bot.      I see people on social media complaining about netcode,    Like grandpa gaming shooing a sniper at someone standing still 3 times,  two of the bullets miss and he blames it on netcode.   But i'm not buying it.   For me that would only make sense if the guy was moving.   What they did was nerf alot of guns at long range.  Maybe there are also some variables out of our control.  I don' t  know.  But I'm not seeing anything game breaking.

    Lets put it this way people use to tell us we can't see over 60hz with human eye.   that is now an obvious lie.  Now they say an 8000hz mouse won't make any difference on a monitor under 240hz.   that is another lie brother.   8000hz kb making no difference?  another lie.   And even things you can't notice with the human eye,  are still there because of the timing in your mind,  the muscle memory,  etc,  you will have the quicker reaction regardless.  What you are seeing on screen is not always the cause of the outcome.  So don't think you are losing gun battles because of this is what I'm saying. 

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