stilscratchin
7 days agoNew Traveler
Netcode
Fix the game. You made it, you tested it, you even play it. I'm done caring what you say quite frankly, you are protecting noobs, and bad players, I'm far from the best player in the world, but my ...
You can track how your experience is going to be by looking at the scoreboard. When you see majority consoles, you know the game is going to play like garbage. When it's mostly PC, the game works quite well.
"It's blatant fraud, you're stroking the egos of noobs and the incessant cry baby campers, who expect everyone to stop jumping around and stand still while they shoot them."
Noobs are one thing, but camping is an actual part of BF gameplay. TDM and redsuck are outliers, the primary focus of the game is holding OBJs and defending them. This REQUIRES camping. If you want a turbo-mode sprint shoot die game CoD makes the game for you.
DICE themselves have already publicly acknowledged there is netcode issues, blaming consoles for everything is just easier for you than admitting EA/DICE still haven’t been able to fix it months after launch.
You see more console icons and immediately blame them for the netcode. It’s not the consoles...Console players who turn crossplay off still get the exact same desync, bad hitreg, insta-deaths and dying behind cover issues It’s well documented on Reddit and EA forums, 100s of complaints Since the Beta.
Console players turning it off for pure console lobbies should feel much smoother it dosent. PC players using the config edit for PC only lobbies should feel much smoother it dosent. PC players who bother with the config edit and finally get PC-only and in most cases end up in almost empty lobbies, report the same netcode garbage. Same TTD/TTK feel, same bullets not registering, same desync this is a server-side netcode / lag compensation.
IMO consoles could be more stable because all console hardware is standardized with far less FPS variance. A big mix of 200+ FPS rigs and low-end 40-70 FPS Potato PCs creates even more hardware variance that makes lag compensation struggle harder. Would be good to see some actual stats published by DICE / EA on all this.
They need to give PC a crossplay toggle like consoles have. Everyone has been wanting this for almost 9-10 months now and I cant see a reason why they wont do it unless, they simply can't and dont want to say it cause AI built the game?
iLuckyBrad wrote:PC players who bother with the config edit and finally get PC-only and in most cases end up in almost empty lobbies, report the same netcode garbage.
Catch up, this was patched LONG ago and is no longer viable option to force crossplay off. PC players were receiving bans for editing these files so they could improve their experience. Players were being punished for something that was at the root of BF games. I will say again... editing the config file to bypass crossplay on PC is IGNORED when launching the game and finding a match. Even if the file saves your edits, you will see Crossplay OFF on the matchmaking screen but you will still be pared with players on PS5 and XBOX platforms. This is widely known and isn't hard to find on Steam and EA forums. I'd be happy to send a screenshot or record a clip for anyone who doubts the claims here.
Additionally, the experience feels much more different when lobbies are stacked with more or less platform majority. I experience way less anomalies when the majority of players are PC players.
iLuckyBrad wrote:They need to give PC a crossplay toggle like consoles have.
💯 There no need to force players to play on crossplay. If we wait longer, we wait longer or we get bots till it fills up. Implement Crossplay OFF for PC and let the problems manifest after the change, just like DICE's current model of patches and live-testing.
iLuckyBrad wrote:Would be good to see some actual stats published by DICE / EA on all this.
I'd recommend community based statistic collection and analysis before I trust the publisher who would benefit from nudging sentiment to support their investments. Let Reddit users do their thing.
The sheer amount of feedback on crossplay is exactly that, feedback that should not be ignored. Good, bad, critical, or indifferent, EA/DICE has an obligation to consider feedback when the problem continues to manifest time and again.
With all the AI they used to build the game and updates that dont really fix anything, I am starting to doubt if they even know how to fix all the janky matchmaking things🤔
I get there are moments where camping is justified. in obvious circumstances it would be defending a point or objective. However, when people are making a career out of it, and I do believe taking advantage of the cover system and the suppression system, I think it's gotten out of hand, I have friends who do this type of gameplay and consistently get over 100 kills a match, and they think they're the Bees knees, until I destroy them. they're not noobs but that's literally all they're good at, and they're terrible at everything else.