New Game Mode Ideas: Frontlines, Ground Assault & Convoy
Frontlines
I think a Frontlines mode on larger maps would be really fun. Teams would capture sectors, but unlike Breakthrough, the sectors could be captured back by the other team, so the frontline could move forward and backward. The team that reaches the enemy HQ wins, or if the time runs out, whoever controls the most sectors wins. I think around 20–30 minutes would be a good length.
Ground Assault
Basically Carrier Assault, but on land. Each team would have a large HQ/bunker instead of a carrier. You would capture objectives to push toward the enemy HQ, then once you reach it, you have to destroy it. It would work well on larger maps with infantry and vehicles.
Convoy
A convoy mode where one team has to protect a convoy moving across the map while the other team tries to destroy it. The convoy would need a reasonable amount of health so it isn't destroyed immediately, but it should still be possible for the enemy team to destroy it if they coordinate their attack.
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