Forum Discussion
Just a few points:
- You can't bunny hop in this game. Repeated jumps have major penalties.
- Slide canceling does not maintain momentum.
- There is no omni-movement in this game. You can't sprint sideways. You can't slide sideways. You can't prone sideways, you can only prone forwards and backwards.
- Jumping, sliding and especially diving to prone come with massive penalties.
- You can't spam slide, there's a delay.
- Sliding locks you into a direction.
- This game does not have a low TTK.
- Jump diving into prone, requires you to first touch the ground.
These constant comparisons to COD are a joke.
i completely agree except about the omni movement that should be the new norm for fps shooters with the realism bf captures being able to run in any direction or prone and just be able to look around without you spinning like a propeller, with the ability to shoot and dive with the cost of recoil control and stability would really capture more of the essence the game gives. oh and the ability to cook the frags cause i havent seen a timer only handles flying when you throw i could be wrong thats not just a cod thing
- ghostflux2 days agoSeasoned Veteran
I don't have the exact quote, but David Sirland mentioned that he didn't want players to have the ability to cook grenades. I'm paraphrasing here, but he didn't think it would be fun if grenades could kill players without them being able to respond to it. Instead he views grenades as area denial tools.
But yes, I'd certainly be in favor of having the ability to look around with just your head and not the rest of your body. It would also open up the ability for you to use an eye tracker like Tobii or TrackIR.
About Battlefield 6 General Discussion
Community Highlights
Recent Discussions
- 10 minutes ago
- 12 minutes ago