Please add a Gadget slot and change Class Signature Gadgets to Regular Gadgets
I would like to see the Class Signature Gadgets not have to all be bound to the same key.
If an addition gadget slot was added it would allow players more control for their gadget bindings
Right now there are two gadget slots so we can choose what regular gadget is bound to a particular key choose what gadget is activated by a certain keypress across the various classes but we are always stuck with the Signature Class Gadgets bound to the same key across classes which is clunky.
If we have 3 slots for gadgets we can choose which key we can assign the Signature Class gadgets to
e.g. so for key 3 we could have the following:
Assault: M320A1 HE(Regular Gadget)
Engineer: Repair Tool(Class Signature Gadget)
Support: Supply Bag(Class Signature Gadget)
Recon: C-4 Explosives(Regular Gadget)
It gives the players more control on what gadget(Class Signature or Regular) is bound to what key