Forum Discussion
People heavily underrate the acoustic mines. Been using them since season 1 lol. Sneak up on a tank, plop the mine down, blast them in the back with a rocket and the mine launches when they panic and drive off.
Ruxem wrote:You're right I think, the auto repair is fine, it's just a little overtuned at the moment and needs to take a bit longer to kick in.
Personally I don't think vehicles should auto regen. What's the point of the repair torch on engineers if vehicles can run away and heal to full without the need of a engi to repair them?
Raansu86 wrote:Personally I don't think vehicles should auto regen. What's the point of the repair torch on engineers if vehicles can run away and heal to full without the need of a engi to repair them?
It is too hardcore to expect for the team to have teamwork. I wish I was sarcastic, but this is my BF experience since BF3 and after.
Without regen, it can quickly turn into a zombie survival horror game for the tank user.
This is something I recorded in the BFV days. I added a creepy music, zombie sounds and a grey filter to make the point clearer. Many horribly played AT soldiers adding up the damage and me having only the supply station and the manual serlf repair that prevents fighting to rely on.